import { LineBasicMaterial } from 'three-legacy';

/**
 * 全局的线材质,会被多个mesh/line用到,所以使用他的时候应当不会进行修改
 */
export const GlobalLineMaterial = new LineBasicMaterial({
  color: 0x000000,
  polygonOffset: true,
  polygonOffsetFactor: -2,
  polygonOffsetUnits: -2,
});
